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Old 09-24-2008, 07:09 AM   #1 (permalink)
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Default Massive pvp update

In addition to the new content updates the focus of this update is mainly on a selection of new Class changes and adjustments as well as continuing to improve the Siege PVP gameplay.

Content Additions

Following on from the revamps to the Black Castle, Pyramid of the Ancients and the Tomb next to receive a little bit of an overhaul is the Catacombs. In this update you will find a host of new quests and encounters to challenge you in this group instance. Head to the Tarantia Noble district to explore the depths of the Catacombs!

New Voiceover

One of the more frequent feedback topics from players has been that they would like to hear more voice acting outside of the destiny quest lines. Well, we have listened and this update sees the start of that process! There are now many more voice acted quest dialogs throughout the game.
New patch notes are out, still no pvp xp.

Class Changes

All twelve classes and three of the four archetypes will see some adjustments and changes. For the most part we had a closer look at some of the spells and abilities also taking into account feedback from players which we gathered on the forums as well as in-game petitions and suggestions. There are almost 25 changes for the Conqueror alone and also every other class had some spells and abilities adjusted. Balancing and adjusting classes is of course an ongoing process so you can expect more such changes in future updates.

Massive PvP Updates

This update sees some continued updates to Massive PvP. Siege weapons such as ballistas and catapults have gotten tweaked so they should now be easier to use and the damage mammoths and rhinos do to buildings has been increased. Combined with a number of changes to the rules to improve the way sieges are happening, we are working through the great feedback received since launch to help ensure that the siege gameplay improves further with each update.

Quest and NPC Updates

A number of different quests in various playfields have been reviewed and changed where needed. Atzel’s Approach or Kheshatta for high level players and Khopshef Province for lower levels have been focused on but there are also other quests in other playfields that have been adjusted. The following list shows some of the ones that have been changed in one way or another:

* Atzel’s Fortress: Kidnapping & Torture - Any leftover Flasks of Oily Pitch will be removed when you complete this quest.
* Atzel’s Approach: Revenge of the Ape God - This is now a group quest.
* Atzel’s Approach: Power Behind the Throne - Item “Orders with the Mark of Set” no longer tells the player to right click on it to get a quest.
* Kheshatta: The Grim Grey God - You will now reset to the location where you zoned in if you log out in the instance.
* Kheshatta: The Grim Grey God - Sarcophagi and pedestals will have a progress bar when they’re being used..
* Kheshatta: Heady Kaphil Liquor - The flowers to be collected now have visual effects to help identify them.
* Kheshatta: Hunting the Waste - Weapons for this quest will now have a visual effect.
* Kheshatta: Wanted, The Blasphemer - Ashka should now spawn correctly.
* Khopshef Province: The Slave Rebellion - The cage key will now drop correctly.
* Khopshef Province: Blessed Caves - Anata’s Key should no longer remain in the player’s quest inventory.
* Khopshef Province: Trapped by Lions - We have added a few new, interesting encounters. In addition, Lisimba now moves a bit quicker. The quest is now level 21 to reflect the surrounding mobs.

At the same time, the behavior of some NPCs and mobs have also been tweaked so they now use their proper weapons skills and abilities and also walk their patrols the way they are supposed to. Some are now also harder to defeat which will hopefully offer players a new challenge.

The update also features changes on other topics like GUI, Combat, Mounts, Guilds, Tradeskills and more.
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